

Go back to your Interrogation Cell, and in the hands of one of the S.A.D soldiers is a wooden stake. Stake - the final piece of the puzzle is a stake.Fill Out Form - Leave the Storeroom, and approach the pot filled with pens on the desk.Interact with it to stamp your documents. Transfer Stamp - Go back to the Storeroom.In the filing cabinet to the left of the entrance, in a cardboard box, is a stack of Transfer Forms. Open the drawer and read the notice inside. In the storeroom, right of the entrance, there is a desk. Transfer Form - Before you can find the transfer forms, you need to learn which form you need.You can get this by removing her implant using your scalpel. ID Number - You will need an ID number to verify any paperwork.Be sure to pick take the recorder before you return to Michelle, as you will need it to escape. This will trigger the next part of the mission. Agent's Rank - Also on the dead Agent's body, you can find her name and rank - this will be in her right pocket. Take this SD card to Control Room, and in the filing cabinet, left of the entrance, there is a tape recorder.Take this key to her locker, open it, and listen to one of the voice recordings to acquire her voice. Search her body, and in one of her pockets is a key. Voice Recording - Go to the room where you killed the Agent.If you don't have the Scalpel from much earlier in the game, you won't be able to progress down this path. These are all very easy to locate, but there are a lot of them. Once you return to Michelle, she needs a bunch of items in order to sell the illusion.

How To Find All The Items To Escape With Michelle Take this SD card to Control Room, and in the filing cabinet, left of the entrance, there is a tape recorder. Go back to the Interrogation Room, and look to the left. To escape with Michelle, you need to find a way to escape with her. If you have Dominate at level three or higher, however, you can overcome her powers and go on a scavenger hunt to escape. Shortly after meeting her, she will try to use her vampiric powers to force you to go away - locking you out of this progression path entirely. You can find Michelle Davis in Cell 04, and she is not happy to see you. You are going to need the following things to even complete this path: It will also have noticeable ramifications later on, such as making it impossible to rescue Berel, and removing an entire Scene for Leysha - making her run much easier. The alternate exit to this scene is much more difficult to pull off as Galeb requires very specific stats.
